Ray Dey is a Research Engineer working on the PhyreEngine team at SCEE R&D. He is responsible for investigating, designing and implementing new computer graphics technologies. His research interests include computer graphics, procedural content generation, GPGPU methods and computer games AI.
He also tends to tinker with various other areas, including music, photography and the demoscene.
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Oh dear: https://t.co/reJqEHfKz2
Well done @imtishams and @andrewcopson on #bbctbq this morning. Very well discussed! And congrats to @DawnHFoster to solidifying the stereotype of idiot Guardian journalists with self-defeating arguments and logical fallacies.
MERRY HAPPY! https://t.co/9nldtcximt
I’ve been binging on Netflix’s Punisher this weekend. GO WATCH IT NOW! So much better than any of the recent Netflix Marvel series’. I reckon it’s on par with Daredevil S1
CMake is such a nightmare :(